New Frontiers for Entertainment Computing : Ifip WCC 2008 Milano, Italy

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Book Title
New Frontiers for Entertainment Computing : Ifip 20th World Compu
ISBN
9780387097008
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Product Identifiers

Publisher
Springer
ISBN-10
0387097007
ISBN-13
9780387097008
eBay Product ID (ePID)
69710986

Product Key Features

Number of Pages
Xii, 138 Pages
Publication Name
New Frontiers for Entertainment Computing : IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy
Language
English
Subject
Hardware / General, Computer Science, General, Enterprise Applications / General
Publication Year
2008
Type
Textbook
Subject Area
Computers
Author
Ryohei Nakatsu
Series
Ifip Advances in Information and Communication Technology Ser.
Format
Hardcover

Dimensions

Item Height
0.1 in
Item Weight
30.7 Oz
Item Length
9.3 in
Item Width
6.1 in

Additional Product Features

Intended Audience
Scholarly & Professional
Dewey Edition
22
Series Volume Number
279
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
790.20285
Table Of Content
Enhancing Artificial Intelligence in Games by Learning the Opponent's Playing Style.- Using Game Engines for Visualization in Scientific Applications.- An Interactive Visual Canon Platform.- Physical Emotion Induction and Its Use in Entertainment: Lessons Learned.- Networked Virtual Marionette Theater.- Entertainment Computing in the Orbit.- A Collaborative Science Learning Game Environment for Informal Science Education:DinoQuest Online.- Construction and Evaluation of a Robot Dance System.- Context-aware fun and games with Bluetooth.- Comic Layout for Automatic Comic Generation from Game Log.- Computing Inspiration: i.plot.- Analysis and Generation of Japanese Folktales Based on Vladimir Propp's Methodology.
Synopsis
This book constitutes the refereed proceedings of First IFIP Entertainment Computing Symposium held at the 20th World Computer Congress in Milano, Italy on September 7-10, 2008. The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing., This book constitutes the refereed proceedings of the 1st IFIP Entertainment Computing Symposium held in Milan, Italy on September 7-10, 2008. The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
LC Classification Number
QA75.5-76.95

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