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Design Patterns : Elements of Reusable Object-Oriente d Software
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- 很新: 狀況完好的書籍。封面發亮且沒有損壞,精裝本書籍含書皮。不存在缺頁或內頁受損,無褶皺或破損,同時也沒有對文字標注/標記,或在留白處書寫內容。內封面上標記極少。書籍的磨損和破損程度也很低。 查看所有物品狀況定義會在新視窗或分頁中開啟
- Series
- Addison-Wesley Professional Computing Series
- Type
- Textbook
- Format
- Hardcover
- Unit Type
- Unit
- Subject Area
- Software Development
- Language
- English
- Publication Name
- Addison-Wesley
- Educational Level
- Adult & Further Education, Vocational School, College
- Unit Quantity
- 1
- Subject
- Computer Science, Design
- Number of Pages
- 416
- ISBN
- 9780201633610
關於產品
Product Identifiers
Publisher
Addison Wesley Professional
ISBN-10
0201633612
ISBN-13
9780201633610
eBay Product ID (ePID)
97441
Product Key Features
Number of Pages
416 Pages
Publication Name
Design Patterns : Elements of Reusable Object-Oriented Software
Language
English
Subject
Programming / Object Oriented, Computer Vision & Pattern Recognition
Publication Year
1994
Type
Textbook
Subject Area
Computers
Series
Addison-Wesley Professional Computing Ser.
Format
Hardcover
Dimensions
Item Height
1.1 in
Item Weight
31.9 Oz
Item Length
9.5 in
Item Width
7.6 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
94-034264
Dewey Edition
20
Number of Volumes
2 vols.
Illustrated
Yes
Dewey Decimal
005.1/2
Table Of Content
1. Introduction. 2. A Case Study: Designing a Document Editor. 3. Creational Patterns. 4. Structural Pattern. 5. Behavioral Patterns. 6. Conclusion. Appendix A: Glossary. Appendix B: Guide to Notation. Appendix C: Foundation Classes. Bibliography. Index.
Edition Description
Annual
Synopsis
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk., Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.
LC Classification Number
QA76.64.D47 1995
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