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Graphics Interface 2014 (2014, Trade Paperback, Revised edition,New Edition)
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所在地:Forney, Texas, 美國
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- Features
- Revised Edition
- Subject
- Graphics
- ISBN
- 9781482260038
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Product Identifiers
Publisher
CRC Press LLC
ISBN-10
1482260034
ISBN-13
9781482260038
eBay Product ID (ePID)
202457844
Product Key Features
Number of Pages
250 Pages
Language
English
Publication Name
Graphics Interface 2014
Subject
Programming / Games, Computer Graphics, Computer Science
Publication Year
2014
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Height
0.5 in
Item Weight
20.9 Oz
Item Length
11 in
Item Width
8.4 in
Additional Product Features
Edition Number
21
Intended Audience
College Audience
Table Of Content
Shading and rendering. Geometric modeling and meshing. Image-based rendering. Image synthesis and realism. Computer animation. Real-time rendering. Non-photorealistic rendering. Interaction techniques. Human interface devices. Augmented reality. Data and information visualization. Mobile computing. Haptic and tangible interfaces. Perception.
Edition Description
Revised edition,New Edition
Synopsis
This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception., This book is the proceedings of the 40th annual Graphics Interface conference--the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.
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