iPhone & iPad Game Development for Dummies Trade Paperback

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eBay 物品編號:394896177150

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Binding
Paperback
Product Group
Book
Series
For Dummies
Subject Area
Apple, Game Development, iPad, iPhone, Software Development
Personalized
No
Level
Beginner
Features
Illustrated
Source Language
English
Country/Region of Manufacture
United States
Weight
0 lbs
Subject
Game Development, Computer Science
IsTextBook
No
ISBN
9780470599105
類別

關於產品

Product Identifiers

Publisher
Wiley & Sons, Incorporated, John
ISBN-10
0470599103
ISBN-13
9780470599105
eBay Product ID (ePID)
102796775

Product Key Features

Number of Pages
508 Pages
Publication Name
iPhone and iPad Game Development for Dummies®
Language
English
Subject
Programming / Games, Hardware / Mobile Devices
Publication Year
2010
Type
Textbook
Subject Area
Computers
Author
Neal Goldstein, Paris Buttfield-Addison, Jon Manning
Format
Trade Paperback

Dimensions

Item Height
1.1 in
Item Weight
0 Oz
Item Length
9.3 in
Item Width
7.4 in

Additional Product Features

Intended Audience
Trade
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
794.8145265
Synopsis
Here's the scoop on building and marketing great games for the iPhone and iPad! The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store. Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going. Games for the iPhone are among the hottest apps in Apple's App Store Learn to build two game applications ? from beginning to end Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps Explains how to market your game through the App Store iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career. Note:  Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices., Here's the scoop on building and marketing great games for the iPhone and iPad! The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store., Here's the scoop on building and marketing great games for the iPhone and iPad The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store. Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going. Games for the iPhone are among the hottest apps in Apple's App Store Learn to build two game applications - from beginning to end Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps Explains how to market your game through the App Store iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career. Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices., Start a fun hobby or a new career create cool games for the hottest devices around! Got an idea for a fun iPad or iPhone game but don't know what to do with it? Read this book and you will! You'll see how to design games that play wonderfully on the small screen, what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more. Get your game on! What makes a good game? learn the fundamentals of good game design Put on your developer's hat become a registered Apple developer, learn how iOS games work, and understand the SDK The stuff games are made of build a native user interface, explore game architecture fundamentals, learn to animate objects in iOS, and grasp the basics of OpenGL Keep score and get social set up a scoring system and learn to tie your game into social networks like Facebook To market, to market get your game into the App Store and boost marketability with such bonus features as gestures, shaking, external displays, and ad-supported revenue Open the book and find: The latest and greatest on the iPad, iPhone 4, and iOS 4.0 Elements of great game design and architecture Why you need to be a registered Apple developer Why scoring is critical How to debug your games What provisioning is and why you need to know Important social aspects of game design Key differences between games on the iPad and the iPhone Learn to: Build an actual game from start to finish Recognize what makes a good game for Apple's mobile devices Use Objective-C, Cocoa, OpenGL ES 2.0, and other iOS programming tools Connect your app to Facebook, get it into the App Store, and market it
LC Classification Number
GV1469.3

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