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Inside 3D Studio Max 3: Modeling, Materials and Rendering [With CDROM]

by Boardman, Ted | PB | Good
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所在地:Aurora, Illinois, 美國
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物品狀況
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曾被閱讀過的書籍,但狀況良好。封面有諸如磨痕等在內的極少損壞,但沒有穿孔或破損。精裝本書籍可能沒有書皮。封皮稍有磨損。絕大多數書頁未受損,存在極少的褶皺和破損。使用鉛筆標注文字處極少,未對文字標記,無留白處書寫文字。沒有缺頁。 查看所有物品狀況定義會在新視窗或分頁中開啟
賣家備註
“Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ...
Binding
Paperback
Weight
2 lbs
Product Group
Book
IsTextBook
No
ISBN
9780735700857
Subject Area
Computers
Publication Name
Inside 3d Studio Max3 : Modeling, Materials and Rendering
Publisher
New Riders Publishing
Item Length
9.1 in
Subject
Computer Graphics
Publication Year
1999
Series
Inside 3d Studio Max Ser.
Type
Textbook
Format
CD-ROM / Trade Paperback
Language
English
Item Height
1.5 in
Author
Jeremy Hubbell, Ted Boardman
Item Weight
43.9 Oz
Item Width
7.4 in
Number of Pages
736 Pages

關於產品

Product Information

Inside 3D Studio MAX 3 Modeling, Materials, and Rendering is the only in-depth guide dedicated to modeling, materials, and rendering with 3D Studio MAX. You go inside the advanced modeling, texturing, and rendering features of 3D Studio MAX and learn how to use these features to get professional results. Real-world tutorials, advanced tips, and insider tricks take you beyond the basics and help you master high-end techniques. The CD-ROM is loaded with MAX and AVI files, models, materials, and textures for polishing your skills with the book's tutorials.

Product Identifiers

Publisher
New Riders Publishing
ISBN-10
0735700850
ISBN-13
9780735700857
eBay Product ID (ePID)
757320

Product Key Features

Number of Pages
736 Pages
Language
English
Publication Name
Inside 3d Studio Max3 : Modeling, Materials and Rendering
Publication Year
1999
Subject
Computer Graphics
Type
Textbook
Subject Area
Computers
Author
Jeremy Hubbell, Ted Boardman
Series
Inside 3d Studio Max Ser.
Format
CD-ROM / Trade Paperback

Dimensions

Item Height
1.5 in
Item Weight
43.9 Oz
Item Length
9.1 in
Item Width
7.4 in

Additional Product Features

LCCN
99-064953
Dewey Edition
21
Target Audience
Trade
Illustrated
Yes
Dewey Decimal
006.6/93
Lc Classification Number
Tr897.7.B63 1999
Table of Content
MODELING. 1. Modeling Concepts. 2. Architectural Modeling. 3. Industrial & Mechanical Design Modeling. 4. Real-Time Modeling. 5. Cinematics and High Detail Modeling. 6. Character Modeling.MATERIALS. 7. Material Concepts. 8. Designing Naturally Occurring Materials. 9. Designing Man Made Materials. 10. Designing Fictional and Special Effects Materials. 11. Animated Materials. 12. Using MAX as a 2D Paint Tool.RENDERING EFFECTS. 13. Cameras & Camera Effects, and Lighting. 14. Glows and Lens Flares. 15. Highlights. 16. Focal Effects. 17. Rendering Techniques.APPENDIXES. AutoCAD and 3D Studio MAX: Sharing Files. Designing with Plug-ins.
Copyright Date
1999

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