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第 1/1 張圖片
Exodus to the Virtual World: How Online Fun Is Changing Reality
US $9.22
大約HK$ 71.83
狀況:
良好
曾被閱讀過的書籍,但狀況良好。封面有諸如磨痕等在內的極少損壞,但沒有穿孔或破損。精裝本書籍可能沒有書皮。封皮稍有磨損。絕大多數書頁未受損,存在極少的褶皺和破損。使用鉛筆標注文字處極少,未對文字標記,無留白處書寫文字。沒有缺頁。
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所在地:Las Cruces, New Mexico, 美國
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物品細節
- 物品狀況
- Type
- book
- Publication Name
- St. Martin's Griffin
- ISBN
- 9780230607859
- Book Title
- Exodus to the Virtual World : How Online Fun Is Changing Reality
- Publisher
- St. Martin's Press
- Item Length
- 8.9 in
- Publication Year
- 2008
- Format
- Trade Paperback
- Language
- English
- Item Height
- 0.6 in
- Genre
- Computers, Social Science, Games & Activities, History
- Topic
- Civilization, Internet / General, Future Studies, Role Playing & Fantasy, Virtual Worlds
- Item Weight
- 12 Oz
- Item Width
- 6.2 in
- Number of Pages
- 256 Pages
關於產品
Product Identifiers
Publisher
St. Martin's Press
ISBN-10
0230607853
ISBN-13
9780230607859
eBay Product ID (ePID)
109573422
Product Key Features
Book Title
Exodus to the Virtual World : How Online Fun Is Changing Reality
Number of Pages
256 Pages
Language
English
Topic
Civilization, Internet / General, Future Studies, Role Playing & Fantasy, Virtual Worlds
Publication Year
2008
Genre
Computers, Social Science, Games & Activities, History
Format
Trade Paperback
Dimensions
Item Height
0.6 in
Item Weight
12 Oz
Item Length
8.9 in
Item Width
6.2 in
Additional Product Features
Intended Audience
Trade
Reviews
"Edward Castronova has again charted new waters to the virtual worlds emerging as the next frontier. He has proven himself as the oracle of the virtual world revolution."--Christian Renaud, Networked Virtual Environments, Cisco "A book full of insights about our online present and a hopeful look at the future where politics and economics will be increasingly governed by the rules of video games."--John Beck, President of The AttentionCompany and co-author of The Kids are Alright "As virtual worlds rise in popularity, they are bound to have effects on the way we live our real world lives. Dr. Castronova has put together a persuasive case that the real world may begin to model its institutions on games simply because the general populace finds them more fun. It's an eye-opening tour through how virtual worlds are run, and why practical, enjoyable governance is very different from the systems employed today."--Raph Koster, virtual world designer , As virtual worlds rise in popularity, they are bound to have effects on the way we live our real world lives. Dr. Castronova has put together a persuasive case that the real world may begin to model its institutions on games simply because the general populace finds them more fun. It's an eye-opening tour through how virtual worlds are run, and why practical, enjoyable governance is very different from the systems employed today., "Edward Castronova has again charted new waters to the virtual worlds emerging as the next frontier. He has proven himself as the oracle of the virtual world revolution."--Christian Renaud, Networked Virtual Environments, Cisco "A book full of insights about our online present and a hopeful look at the future where politics and economics will be increasingly governed by the rules of video games."--John Beck, President of The AttentionCompany and co-author ofThe Kids are Alright "As virtual worlds rise in popularity, they are bound to have effects on the way we live our real world lives. Dr. Castronova has put together a persuasive case that the real world may begin to model its institutions on games simply because the general populace finds them more fun. It's an eye-opening tour through how virtual worlds are run, and why practical, enjoyable governance is very different from the systems employed today."--Raph Koster, virtual world designer , "Edward Castronova has again charted new waters to the virtual worlds emerging as the next frontier. He has proven himself as the oracle of the virtual world revolution."--Christian Renaud, Networked Virtual Environments, Cisco "A book full of insights about our online present and a hopeful look at the future where politics and economics will be increasingly governed by the rules of video games."--John Beck, President of The AttentionCompany and co-author of "The Kids are Alright""" "As virtual worlds rise in popularity, they are bound to have effects on the way we live our real world lives. Dr. Castronova has put together a persuasive case that the real world may begin to model its institutions on games simply because the general populace finds them more fun. It's an eye-opening tour through how virtual worlds are run, and why practical, enjoyable governance is very different from the systems employed today."--Raph Koster, virtual world designer, "Edward Castronova has again charted new waters to the virtual worlds emerging as the next frontier. He has proven himself as the oracle of the virtual world revolution."--Christian Renaud, Networked Virtual Environments, Cisco "A book full of insights about our online present and a hopeful look at the future where politics and economics will be increasingly governed by the rules of video games."--John Beck, President of The AttentionCompany and co-author of The Kids are Alright "As virtual worlds rise in popularity, they are bound to have effects on the way we live our real world lives. Dr. Castronova has put together a persuasive case that the real world may begin to model its institutions on games simply because the general populace finds them more fun. It's an eye-opening tour through how virtual worlds are run, and why practical, enjoyable governance is very different from the systems employed today."--Raph Koster, virtual world designer, "Edward Castronova has again charted new waters to the virtual worlds emerging as the next frontier. He has proven himself as the oracle of the virtual world revolution."--Christian Renaud, Networked Virtual Environments, Cisco "A book full of insights about our online present and a hopeful look at the future where politics and economics will be increasingly governed by the rules of video games."--John Beck, President of The AttentionCompany and co-author ofThe Kids are Alright "As virtual worlds rise in popularity, they are bound to have effects on the way we live our real world lives. Dr. Castronova has put together a persuasive case that the real world may begin to model its institutions on games simply because the general populace finds them more fun. It's an eye-opening tour through how virtual worlds are run, and why practical, enjoyable governance is very different from the systems employed today."--Raph Koster, virtual world designer , A book full of insights about our online present and a hopeful look at the future where politics and economics will be increasingly governed by the rules of video games., "Edward Castronova has again charted new waters to the virtual worlds emerging as the next frontier. He has proven himself as the oracle of the virtual world revolution." -- Christian Renaud, Networked Virtual Environments, Cisco "A book full of insights about our online present and a hopeful look at the future where politics and economics will be increasingly governed by the rules of video games." -- John Beck, President of The AttentionCompany and co-author of The Kids are Alright "As virtual worlds rise in popularity, they are bound to have effects on the way we live our real world lives. Dr. Castronova has put together a persuasive case that the real world may begin to model its institutions on games simply because the general populace finds them more fun. It's an eye-opening tour through how virtual worlds are run, and why practical, enjoyable governance is very different from the systems employed today." -- Raph Koster, virtual world designer, Edward Castronova has again charted new waters to the virtual worlds emerging as the next frontier. He has proven himself as the oracle of the virtual world revolution.
Dewey Edition
22
Dewey Decimal
793.932
Table Of Content
PART 1: NEW FOUND LAND * Dreams Fashioned in Silicon * Game Societies * Worlds of the Future * Migration * PART II: A POLICY ANALYTICS OF FUN * Economics: Not Fun * A Theory of Fun * The New Science of Applied Fun Policy * PART III: FUN POLICY AND THE REAL WORLD * The Fun Economy * The Fun Society * The Fun Revolution: Ending the Politics of Misery
Synopsis
Virtual worlds have exploded out of online game culture and now capture the attention of millions of ordinary people: husbands, wives, fathers, mothers, workers, retirees. Devoting dozens of hours each week to massively multiplayer virtual reality environments (like World of Warcraft and Second Life ), these millions are the start of an exodus into the refuge of fantasy, where they experience life under a new social, political, and economic order built around fun . Given the choice between a fantasy world and the real world, how many of us would choose reality? Exodus to the Virtual World explains the growing migration into virtual reality, and how it will change the way we live--both in fantasy worlds and in the real one.
LC Classification Number
GV1469.I5C393 2008
賣家提供的物品說明
賣家信用評價 (265,048)
- t***c (4939)- 買家留下的信用評價。過去 1 個月購買已獲認證Fantastic book! Shipped quickly. Do wish you would have protected the book from damage in shipping but none of the booksellers seem to do that anymore ; o (. Ding at bottom of spine but overall all OK.
- m***m (154)- 買家留下的信用評價。過去 1 個月購買已獲認證Book is in great condition.
- l***a (3141)- 買家留下的信用評價。過去 1 個月購買已獲認證Outstanding! Thanks!