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Learn Gamesalad for Ios : Game Development for Iphone, Ipad, and Html5, Paper...

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Book Title
Learn Gamesalad for Ios : Game Development for Iphone, Ipad, and
ISBN
9781430243564
Publication Year
2012
Type
Textbook
Format
Trade Paperback
Language
English
Publication Name
Learn Gamesalad for iOS : Game Development for iPhone, iPad, and Html5
Author
David Guerineau
Features
New Edition
Item Length
10in
Publisher
Apress L. P.
Item Width
7in
Item Weight
27.3 Oz
Number of Pages
Xv, 420 Pages

關於產品

Product Information

So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game. * A clear, step-by-step approach to GameSalad for the complete beginner * Create fun, complete, and fully functional game projects * An idea to App Store publishing guide What you'll learn * How to set up your game design environment * How to design a complete game from idea to publication with GameSalad * The basics, but also some of the more advanced functions of GameSalad * How to submit your game on the App Store * How to start promoting your game Who this book is for If you have web development experience or no programming experience at all, you'll be able to design, build and publish a game with the help of Learn GameSalad for iOS. Table of Contents * Preparing Your Design Environment * Your First Game from Scratch: The Pong Game * Finishing Pong: Scoring and Game Interaction * Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause * Making a Shoot 'Em Up Game: Carrot Invader * Learning Gravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I * Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II * Graphics and Sound Effects: Labyrinth * Bonuses, Game Center, and iAd: Break a Wall * Device Internal Clock and Cyclic Movement: Non-Game Apps * Submitting Your Game to the App Store * Introduction to Game Promotion

Product Identifiers

Publisher
Apress L. P.
ISBN-10
1430243562
ISBN-13
9781430243564
eBay Product ID (ePID)
117306837

Product Key Features

Author
David Guerineau
Publication Name
Learn Gamesalad for iOS : Game Development for iPhone, iPad, and Html5
Format
Trade Paperback
Language
English
Features
New Edition
Publication Year
2012
Type
Textbook
Number of Pages
Xv, 420 Pages

Dimensions

Item Length
10in
Item Width
7in
Item Weight
27.3 Oz

Additional Product Features

Number of Volumes
1 Vol.
Lc Classification Number
Qa76.8.M3
Edition Description
New Edition
Table of Content
Preparing Your Design Environment Your First Game from Scratch: The Pong Game Finishing Pong: Scoring and Game Interaction Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause Making a Shoot 'Em Up Game: Carrot Invader Learning Gravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II Graphics and Sound Effects: Labyrinth Bonuses, Game Center, and iAd: Break a Wall Device Internal Clock and Cyclic Movement: Non-Game Apps Submitting Your Game to the App Store Introduction to Game Promotion
Copyright Date
2012
Topic
Programming / Games, Programming Languages / HTML, Operating Systems / Apple (Mac OS & iOS), Web / Design, Hardware / Mobile Devices, Programming / Macintosh, Enterprise Applications / General
Lccn
2012-472184
Dewey Decimal
794.81536
Intended Audience
Scholarly & Professional
Dewey Edition
23
Illustrated
Yes
Genre
Computers

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