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Human-Experiential Design of Presence in Everyday Blended Reality: Living in the

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ISBN-13
9783319303321
Book Title
Human-Experiential Design of Presence in Everyday Blended Reality
ISBN
9783319303321
Publication Year
2016
Series
Human-Computer Interaction Ser.
Type
Textbook
Format
Hardcover
Language
English
Publication Name
Human-Experiential Design of Presence in Everyday Blended Reality : Living in the Here and Now
Author
John Waterworth, Kei Hoshi
Item Length
9.3in
Publisher
Springer International Publishing A&G
Item Width
6.1in
Item Weight
16 Oz
Number of Pages
Xi, 105 Pages

關於產品

Product Information

Part I - Living in Mixed Reality.- Introduction: Divided Presence in Mixed Reality.- The Problems of Design.- Part II - Human-Experiential Design.- The Foundations of Human-experiential Design.-Designing with Blends.- Bridging Contextual Gaps with Blended Reality Spaces.- Part III - Blending Reality.-Designing Blended Reality Spaces.- Acting and Interacting in the Here and Now.- Index.

Product Identifiers

Publisher
Springer International Publishing A&G
ISBN-10
3319303325
ISBN-13
9783319303321
eBay Product ID (ePID)
222046424

Product Key Features

Author
John Waterworth, Kei Hoshi
Publication Name
Human-Experiential Design of Presence in Everyday Blended Reality : Living in the Here and Now
Format
Hardcover
Language
English
Publication Year
2016
Series
Human-Computer Interaction Ser.
Type
Textbook
Number of Pages
Xi, 105 Pages

Dimensions

Item Length
9.3in
Item Width
6.1in
Item Weight
16 Oz

Additional Product Features

Number of Volumes
1 Vol.
Lc Classification Number
Qa76.9.U83
Table of Content
Part I - Living in MixedReality.- Introduction: Divided Presence in Mixed Reality.- The Problems of Design.- Part II - Human-Experiential Design.- The Foundations of Human-experiential Design.-Designing with Blends.- Bridging Contextual Gaps with BlendedReality Spaces.- Part III -Blending Reality.-Designing Blended Reality Spaces.- Acting andInteracting in the Here and Now.- Index.
Copyright Date
2016
Topic
User Interfaces, Social Aspects / Human-Computer Interaction
Dewey Decimal
006.8
Intended Audience
Trade
Dewey Edition
23
Illustrated
Yes
Genre
Computers

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